Projects
Phasmorph
My first project successfully developed and published on itch.io. The game is a sci-fi horror survival game, built in Unreal Engine 5, where players have to escape the vengeful lifeform, the Phasmorph. This game features an unsettling environment, a monster with a relentless ai, and a unique system that generates jumpscares at random times.
Â
Throughout this project, I was responsible for:
Â
-
Level Design
-
Narrative Writing/Design
-
Story Design
-
UI Design
-
Blueprint & Widget Design
-
NPC & Enemy AI
-
Cutscene Production
-
Gameplay Controls
Assets and sound design were acquired by others, via the FAB Marketplace, and are credited in the game’s credits page.
​
Phasmorph: Trailer
Aside from game design, I also dabble a little bit in video editing. I wanted to give my game a trailer to help with sales, and within the span of five days, I created a trailer with no formal training in the field. The video was designed in CapCut using effects and music provided by the application, and gameplay footage acquired by me.





